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Destiny 2: The Final Shape Brings Prismatic Subclass, New Enemy Faction, and More

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In the Developer Gameplay Preview for The Final Shape, Bungie unveiled new details regarding the progress of the game and provided a glimpse into the future of Destiny 2. On June 4, Guardians will embark on a long-awaited journey into The Pale Heart of the Traveler, pursuing the Witness while harnessing newfound abilities to confront their ultimate adversary.

The Developer Gameplay Preview also showed off the Prismatic Subclass—which combines the powers of the Light and Darkness—as well as the first-ever Exotic class items in Destiny 2 and the Dread, the Witness’s new enemy faction.

Alongside the three new Light Supers previously announced, Guardians will wield the Light and Darkness together for the first time to unleash the Prismatic subclass. This subclass introduces new options to enhance and customize each playstyle with the combination of multiple element types. Also, each class will get a unique grenade that combines multiple subclass elements: Warlocks will have Stasis/Void, Titans will have Strand/Arc, and Hunters will have Solar/Stasis.

Players will be able to equip an Exotic class item, meaning Hunter’s cloaks, Titan’s marks, and Warlock’s bonds will have Exotic-level perks for the first time. These perks will be randomized, taking two features from existing Exotic class items (even some belonging to other classes) to enhance the Guardian’s ability to customize their gameplay.

The Witness is in full force in The Final Shape, introducing the Dread faction, a fierce group of combatants with new abilities to shake up the fight. In addition to the Tormentor introduced in Lightfall and the previously revealed Subjugators, the Witness will unleash the new Grim, Husk, Attendant, and Weaver units:

  • Grim: A highly mobile flying enemy that slows and suppresses a Guardian’s abilities if they get too close.
  • Husk: An acrobatic melee bruiser that sends a deployable geist enemy toward you unless you hit their weak spot with a final blow.
  • Attendant and Weaver: By wielding Stasis and Strand, respectively, these units can instantly change the flow of the encounter and force Guardians to pay attention to their positioning on the battlefield.

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